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Metaari to Present Free Webinar on Advanced Learning Technology Innovation
Friday, September 13, 2019
Sam S. Adkins, Metaari's Chief Researcher Will Deliver a Webinar for Elearning! Magazine on Thursday, September 19, 2019
SEATTLE, Sept. 13, 2019 /PRNewswire-PRWeb/ -- "The training industry is in a period of profound innovation with products coming on the market that integrate AI, robotics, ultrafast wireless broadband, game mechanics, neuroscience, advanced psychometrics, AR, and VR," reports Adkins. "The advent of these products is rapidly altering the global training and education ecosystem."
Bonus: Attend live web seminar and receive a complimentary "Cognitive Learning Trends 2019-2023 Executive Report."
The webinar on new global advanced learning technology will be held at 10am PST/1pm EST on Thursday, September 19, 2019. You can register for the free webinar here:
https://register.gotowebinar.com/register/3762786476219147019
"Technology is rapidly transforming all aspects of work and play," comments Catherine Upton, Group Publisher for Elearning! Magazine. "Artificial intelligence, augmented reality, cognitive learning, gamification, robotics, and virtual reality are changing learning practices."
"I will provide key findings from five commercial market analysis reports recently published by Metaari," adds Adkins. "The reports include worldwide forecasts for Game-based Learning, Cognitive Learning, Mixed Reality Learning, Mobile Learning, AI-based Learning, and Educational Robots."
About Metaari Metaari (formerly Ambient Insight) is an ethics-based quantitative market research firm that identifies revenue opportunities for advanced learning technology suppliers. We track the learning technology markets in 122 countries. We have the most complete view of the international learning technology market in the industry. Metaari focuses solely on advanced learning technology research on products that utilize psychometrics, neuroscience, game mechanics, robotics, cognitive computing, artificial intelligence, virtual reality, and augmented reality.
SOURCE Metaari
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